This section offers suggestions for how to better use CAT in production.
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Tips and Tricks
Topics in this section
- Customizing IK Using Constraints
CAT's IK is customizable to the extent that you can use all regular 3ds Max constraints, and even write scripts to control a limb. Following are descriptions of two leg setups that you might find useful: Knee LookAt and Orientation Constrained. - Mapping Motion from Motion-Capture Point Clouds
If you are working with motion-capture data and would like to bring point-cloud data into 3ds Max and then map the motion onto a CATRig, this topic can help. Rather than a tutorial, this is an example of how to solve this problem. - Mirroring CAT Muscles
Parent topic: CAT (Character Animation Toolkit)