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Z Depth Element Parameters Rollout

Lets you adjust what portion of the scene is shown in the Z-depth rendering.

  • Main toolbar > (Render Setup) > Render Setup dialog > Render Elements panel > Render Elements rollout > Add button > Render Elements dialog > Add Z Depth element to the elements list (or select an existing Z Depth element in the list).
  • Rendering menu > Render Setup > Render Setup dialog > Render Elements panel > Render Elements rollout > Add button > Render Elements dialog > Add Z Depth element to the elements list (or select an existing Z Depth element in the list).

By default, the rendering includes objects near the front of the view (Z Min=100.0), and extends for 300 3ds Max units into the scene (Z Max=300.0). If your scene is deeper than 300 units, you need to increase the value of Z Max.

You can use the Update option to let 3ds Max automatically determine the depth extents of objects in the rendered view.

Z Min
The minimum distance to include in the Z-depth rendering. This is a value in 3ds Max units, and cannot be less than 0.0. Default=100.0
Z Max
The maximum distance to include in the Z-depth rendering. This is a value in 3ds Max units. Default=300.0
Update
Lets 3ds Max automatically determine the depth range of objects in the rendered view. When on, after completion of a rendering, 3ds Max changes the Z Min and Z Max values to reflect what the renderer determined. Typically, you would make a single test rendering with this on, and then turn off the checkbox.

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