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Generic Maps Rollout (Physical Material)

The Physical Material's Generic Maps rollout allows you to use a map in the creation of your physical material.

  • Material Editor > General > Physical Material > Generic Maps rollout

Interface

This rollout lets you assign a map or shader to many Physical Material parameters. You can also assign maps and shaders on the rollout where the parameter first appears. This parameter has toggles, so you can enable or disable the shader using the checkbox, without removing the map.

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