These topics describe how to copy and paste within Track View.
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Editing Tracks: Copying, Pasting, and Handling Instances and References
Topics in this section
- Copying and Pasting Items
You can copy and paste geometry, lights, materials, and animation controllers in the Hierarchy list of the Track View Controller window. - Copying and Pasting Objects
In the Track View controller window you can use the Hierarchy list to copy and paste objects. This allows you to replace the geometry of one animated object with the geometry of another object. This is similar to the functionality provided by XRef objects and scenes where you have to option of defining proxy or stand-in objects. - Making Instance and Reference Controllers and Objects Unique
Converts an instanced or referenced controller to a copy that's unique to the current object. Objects and modifiers can also be made unique.
Parent topic: Track View