- Make sure no camera is selected.
If a camera is selected, this command behaves like Match Camera To View.
- Activate a Perspective viewport.
- If necessary, adjust the viewport using Pan, Zoom, and Orbit, or the ViewCube, until you have a view you like.
- Leaving the viewport active, on the Views menu choose Create Standard Camera From View.
3ds Max creates a new Free camera, matching its view to that of the Perspective viewport, and then switches the Perspective viewport to a Camera viewport, showing the view from the new camera.