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Systems

A system combines objects, linkages, and controllers to produce an object set that has behavior as well as geometry.
  • Create panel > Systems

Systems help you create animations that would be much more difficult or time-consuming to produce using features independently. Systems can range from simple object generators to full-scale subsystem programs.

Systems are primarily intended for plug-in component software. Additional systems might be available if your configuration includes plug-in systems.

You can externally reference system objects in your scene. For more information, see XRef Objects.

Procedures

To create a system:

  1. On the Create panel, click Systems.

    Now the Object Type rollout displays different types of systems.

  2. On the Object Type rollout, choose a system to create.
  3. Drag in a viewport to create the system.

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