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    SurfDeform Modifier (World Space)

    The SurfDeform (WSM) modifier works the same as the PathDeform (WSM) modifier, except that it uses a NURBS Point or CV surface instead of a curve.

    • Select an object. > Modify panel > Modifier List > World-Space Modifiers > SurfDeform (WSM)
    • Default menu: Select an object. > Modifiers menu > Animation Modifiers > Surf Deform (WSM)
    • Alt menu: Select an object. > Modifiers menu > Conform > Surf Deform (WSM)
    Parent topic: World-Space Modifiers (WSMs)

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