USD for 3ds Max 0.11 introduces the Promote to 3ds Max Object feature, enabling artists to work with geometry using native 3ds Max tools.

Promote to 3ds Max Object
You can now promote a USD geometry to a 3ds Max object to work with it using native 3ds Max tools.
Support for OpenPBR material
We've added support for the OpenPBR material in the USD Exporter.
Export top hierarchy objects in World space
You now have the option to export top hierarchy objects in World space within the USD Exporter.
New Python functions for USD Layer Editor
We've added new Python functions for getting and setting the selected layer in the USD Layer Editor.
Improved USD stage object interface
We've enhanced the USD stage object interface in the command panel and added a button for launching the USD Layer Editor in the new Tools rollout.
USD Collection Widget improvements
We've improved the USD Collection Widget, including support for the Undo function.
See USD for 3ds Max v0.11.0 Release Notes for other improvements and bug fixes.
To install USD for 3ds Max, see Installation Instructions.
To get familiar with USD terminology, see USD terminology and composition.
To learn about USD for 3ds Max, see USD for 3ds Max online help.
For more information and to get involved with USD development, visit the official Autodesk 3ds Max USD GitHub community.