To view maps interactively:
-
Select an object.
- In the object's parameters, make sure that Generate Mapping Coords. is on. (If this option isn't enabled, the object can't be mapped.)
If the object type does not have a mapping coordinates checkbox, apply a UVW Map modifier.
- In the Material Editor, apply the mapped material to the object.
- Turn on
(Show Shaded Material In Viewport), or with a Standard, Arch & Design, or Autodesk material, choose and then turn on
(Show Realistic Material In Viewport).
The map appears on objects assigned the material in all shaded viewports. Now when you adjust a map, the viewports update to display the adjustments.
To turn off interactive texture display:
- Turn off
(Show Shaded/Realistic Map In Viewport).
The object is still shaded but the map no longer appears.