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Rebuild Texture Surface Dialog (NURBS)

This dialog rebuilds the texture surface and lets you change the number of CV rows or columns.

  • Modify panel > Select a NURBS surface sub-object. > Surface sub-object level > Material Properties rollout > Texture Channels group box > Turn on Gen. Mapping Coords. > Texture Surface group box > Choose User-Defined. > Edit Texture Surface button > Edit Texture Surface dialog > Rebuild button

Interface

Number in U

Sets the number of CV columns.

Number in V

Sets the number of CV rows.

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