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3ds Max 2027.1 Release Notes

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To learn about the new features and updated workflows, see What's New in 3ds Max 2027.1. The rest of these release notes describe fixes included in this release.

Fixed Issues

Animation
Improved the Linked XForm modifier to clean up Track View node structures when the modified object is removed. Scenes with orphaned node structures that are loaded in 3ds Max 2027.1 are also cleaned up MAXX-82885
Added skinMod.ini to the plugincfg folder so users can set a default Bone Affect Limit for the Skin modifier. A skinOps.reloadIni() MAXScript call reloads this file at runtime. MAXX-83298
Skin Wrap Convert to Skin now raises the Bone Affect Limit based on source weight data to preserve all weights MAXX-83298
Updated the Skin modifier to raise its Bone Affect Limit when loading an .env file that needs more bone influences than the current setting MAXX-83533
Color Management
Updated bitmap reload behavior to automatically apply the previously set color management settings when a bitmap is reloaded in 3ds Max MAXX-83530
Core
Fixed a crash when moving or deleting an XRef object referenced by a Volume Select modifier MAXX-83506
Updated the Expand Children and Collapse Children options in the Create panel search widget right-click popup menu to be enabled only when the selected parent category has collapsible sub-categories MAXX-83585
FBX
Fixed a crash when exporting FBX animation data from scenes where a LOD utility node had no parent or container MAXX-83558
MAXScript
Fixed a crash on scene load caused by a scripted custom attribute definition in a persistent global variable when no attribute instance had been saved MAXX-83843
Fixed an issue where using RemoveDictValue then assigning a value to another key could produce two dictionary entries with the same key MAXX-84002
Resolved an issue when accessing the Noise modifier's SubAnim #rough data through MAXScript MAXX-83752
Modeling
Resolved Array modifier objects not aligning to edges of non-planar faces when using the Surface > Edge Center distribution method MAXX-78737
Resolved multiple pick buttons in a modifier panel remaining checked at the same time, which caused incorrect pick-mode behavior MAXX-83095
Fixed Noise Plus in WorldXYZ mode not updating the noise result when the object was animated with keyframes MAXX-83498
Fixed the Boolean modifier dot manipulator not being interactable when using Manipulate Mode in the viewport MAXX-83601
Improved Smart Bevel Arc Cleanup to catch and remove arc edges that were previously missed MAXX-83611
Fixed Noise Plus at small Scale values producing four identical repeating quadrant patterns on the object surface MAXX-83722
Fixed the Boolean modifier incorrectly flagging edges as part of the intersection selection during mesh reconstruction MAXX-83732
Improved Smart Bevel Arc Cleanup to merge edges at the start or end of an edge sequence when they are within the distance cleanup threshold MAXX-83753
Improved Conform modifier surface hit detection when the modified object is not positioned directly over the target mesh MAXX-75566
Fixed a regression from 3ds Max 2024 where Volume Select could no longer use Particle Flow data to drive a vertex selection MAXX-83829
Resolved an issue where Smart Bevel did not limit the bevel when the result reached a 90-degree edge with very small distances and long, thin faces, which could leave a hole in the mesh MAXX-80782
Improved Smart Bevel limiting detection when the bevel width cutback approaches a junction corner on the modified object, preventing results from crossing in these circumstances MAXX-83248
Resolved an issue where Smart Bevel failed to process a sequence of edges correctly, which could result in holes in the geometry MAXX-83523
Resolved an issue where Smart Bevel produced a spike or fan of edges that deviated from the bevel direction at a corner MAXX-83522
Updated the Z Aware removal for the Array modifier to better support Spline Radial distribution and to disable the option for Phyllotaxis and Surface distributions MAXX-83600
Fixed an issue where the interpolated surface generated by Smart Bevel could become scrambled or twisted, resulting in polygons that did not connect between the two sides as intended MAXX-83606
Resolved an issue where the Extrude modifier loaded all instanced modifiers in a Z-up direction instead of using the local Z direction when loading scenes from 3ds Max 2026 or earlier MAXX-84162
Rendering
Added an option to display up to 30 sub-material sample slots in the Multi/Sub-Object Material, up from 10. This is useful on large monitors and can be set in 3dsmax.ini using the Num Displayed Subs key, or through the MAXScript UpdateNumDisplayedSubs method MAXX-80520

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