Split a Mesh Face
- Click
. Find
- Click the mesh face that you want to split.
- To snap to a vertex of the face, enter v (Vertex).
- Click the location where you want to start the split.
- Click a second location to end the split.
The mesh face is split along the boundary you specified. Surrounding faces are adjusted.
Merge a Mesh Face
- Click
. Find
- On a mesh object, select two or more mesh faces and press Enter.
The selected faces are combined to form a single face.
Extrude a Mesh Face
- Click
. Find
- To review or change the extrusion method, press s (Setting) and set one of the following options:
- To keep adjacent faces joined as you extend them, enter y (Yes).
- To extend adjacent faces separately, enter n (No).
- Click one or more mesh faces and press Enter.
- Specify the amount of extrusion using one of the following methods:
- (Single face extrusion only) Press Enter to set the extrusion dynamically.
- Enter a value to indicate the height or depth of the extrusion and press Enter.
The selected face is extruded.
Collapse a Mesh Face
- Click
. Find
- Select a mesh face or edge. Note: If you cannot select a face or edge, verify whether subobject selection filtering is turned on for a different subobject type. (Right-click the drawing area and click Subobject Selection Filter.)
The vertices of the face or edge that you selected are collapsed to a single point.
Spin the Shared Edge of Triangular Mesh Faces
- Click
. Find
- Select two triangular mesh faces that are adjacent to one another.
The edge shared by the original triangles rotates, or spins, to connect two different vertices.