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Beams
Beams are created directly in the model, on the layer defined in the defaults.
Topics in this section
- Beam Sections
Learn about working with simple and compound sections, welded and tampered beams and user defined sections. - Create Beams
Learn how to create different types of beams to use in your 3D model. - Beam Properties
Use the Beam dialog box to change the beam properties and parameters. - Disassemble Compound Profiles
This tool separates the assembly into single beams. - Insert Beam Cross Sections
For more clarity in the graphical representation, the beams are modeled with a simplified cross section contour. - Split and Merge Beams
Learn how you can split or merge beams in your 3D model. - Set a Beam Clearance
Using this command you can define the desired gap between two beams. The beams are automatically offset. - Create Beams and Columns Continuously
Create beams and columns continuously without dialog interruptions after each object creation. - Modify the Beam Length Using End Grip Points
Modify the length of beam elements by using the end grip points, without inadvertently changing the direction of the element. - Store Beam Information in Models
Learn how you can store custom data in your model and share it with others.
Parent topic: Create Model Elements