Switch
A switch material can contain several materials, but only one of them is visible at a time. Environments cannot be added to a switch material, only to an environment switch material.
Creating a Switch
You can create a Multi Pass material from the Shader Lister
Assigning Multiple Material Variants to a Switch
To assign several material variants on creation, select them and then select Create Switch from Selection from the context menu.
Attributes
When a switch is selected, its material variants are listed in the Attributes and Choice pulldown. However, if they aren't, click the section title. Adding a check next to a material variant makes it active, as does choosing one from the Choice pulldown, which defines which entry of the materials in the list is set to active.
For information, see Working with Multi Pass, Layered, and Switch Materials.