Use this procedure to create a style infill to insert objects into a door/window assembly. You can insert doors, windows, curtain wall units, and AEC Polygons by defining a specific style of that object as an infill.
Because door/window assemblies can contain multiple infills, it is helpful to use a naming convention for panel infills that indicates the infill location or purpose within the door/window assembly. For example, L3-FL1-Stone Panel identifies a stone panel in a third-level grid on Floor 1.
The object styles you use in infills must exist in the current drawing to be added to an infill definition.
- Click
.
- Expand Architectural Objects
Door/Window Assembly Styles.
Note: Alternatively, select a door/window assembly in the drawing, and click.
- Select a door/window assembly style.
- Click the Design Rules tab.
- In the left pane, select Infills under Element Definitions.
- Click
to create a new infill.
- Enter a descriptive name for the infill.
- Select Style for Infill Type.
The right side of the dialog box changes to display a tree view of the object styles available for insertion into a door/window assembly.
- Select an object style.
There is a unique icon for each type of style, for example the door style icon
and the curtain wall unit icon
. These icons also are displayed next to the infill name at the top of the dialog box to help you identify the type of infill.
- Select an alignment for the infill.
- Specify an offset value for the infill.
- Click OK.
After you create an infill definition, you can assign it to any cell in a door/window assembly grid.