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7.2.5.2 - Arnold User Guide

13 February 2024

This is a bugfix release. For the full list of features in Arnold 7.2.5, see the Arnold 7.2.5.0 release notes.

Bug Fixes

  • ARNOLD-9734 - Cache and texture flush requests were ignored

  • ARNOLD-14660 - Crash changing imager parameter after disconnecting from driver

  • ARNOLD-14644 - Autobump goes away at extreme magnification

  • ARNOLD-14287 - Rare crash when compiling OSL shaders during IPR

  • ARNOLD-14650 - [GPU] OptiX denoiser renders black when using more than one GPU

  • ARNOLD-14631 - [GPU] Random crash with textures

  • ARNOLD-10216 - [GPU] Log should report why a GPU is not matching requirements

  • usd#1812 - Fix a startup time regression introduced in 7.2.4.0.

  • usd#1781 - Fix a crash happening in a aiStandin USD when scrolling the timeline in Maya.

  • usd#1753 - Fix a problem with Yeti where the transforms of the ArnoldProceduralCustom were not taken into account in kick and USD procedural.

System Requirements

  • Windows 10 or later, with the Visual Studio 2019 redistributable.
  • Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
  • macOS 10.13 or later.
  • x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported.
  • GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using the 535.104 or higher drivers on Linux and 537.13, or higher on Windows. See Arnold GPU for more information.
  • OptiX™ denoiser requires an NVIDIA GPU with CUDA™ Compute Capability 5.0 and above.

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