7.2.5.3 - Arnold User Guide
19 March 2024
This is a bug-fix release. For the full list of features in Arnold 7.2.5, see the Arnold 7.2.5.0 release notes.
Bug Fixes
- ARNOLD-14563 - Remove 100000 limit on number of cryptomatte manifest entries
- ARNOLD-14732 - Render hangs when distance shader is connected to displacement
- ARNOLD-14753 - [GPU] Crash with procedurals or global light sampling with NVIDIA drivers > 550
- ARNOLD-14770 - Moving procedural child objects doesn't update procedural bounds
- ARNOLD-14794 - Setting array parameter with same value detected as modification
System Requirements
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
- macOS 10.13 or later.
- x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported.
- GPU rendering and OptiX denoising work on Windows and Linux only and require an NVIDIA GPU with the Maxwell architecture or later.
- On Linux, we recommend 535.104 or higher drivers.
- On Windows, we recommend 537.13 or higher drivers.