7.3.7.1 - Arnold User Guide
2 April 2025
This is a bug-fix release. For the full list of features in Arnold 7.3.7, see the Arnold 7.3.7.0 release notes.
Bug Fixes
- ARNOLD-14467 - Random GPU crash during JIT compilation
- ARNOLD-15983 - OpenEXR DWAA float textures read incorrectly
- ARNOLD-15985 - [MaterialX] Parameter with "defaultgeomprop" attribute set overrides connection
- ARNOLD-15986 - [MaterialX] Crash when node with the same name exists inside a nodegraph
- ARNOLD-15993 - Raw drivers receiving incorrect number of samples
- ARNOLD-16041 - [MaterialX] connections to named nodegraph outputs do not work
- ARNOLD-16050 - [MaterialX] ND_mix_surfaceshader renders black when assigned from materialx operator
- ARNOLD-16053 - Triplanar produces artifacts on GPU with some NVIDIA drivers
System Requirements
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
- macOS 10.13 or later.
- x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported.
- GPU rendering and OptiX denoising work on Windows and Linux only, and require an NVIDIA GPU with the Maxwell architecture or later.
- On Linux, we recommend 560.35.03 or higher drivers.
- On Windows, we recommend 560.76 or higher drivers.
- Intel OIDN GPU support is limited to:
- MacOS
- Apple native CPUs (M1 and newer)
- Windows
- Intel Xe dedicated and integrated GPUs
- NVIDIA GPUs using Turing or newer architectures
- AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures
- MacOS