7.4.3.2 - Arnold User Guide
24 September 2025
Arnold 7.4.3.2 is a bug-fix release. For the full list of features in Arnold 7.4.3.0, see the Arnold 7.4.3.0 release notes.
Bug Fixes
- ARNOLD-16506 - Cryptomatte filter was not reflecting interactive changes in the beauty filter
- ARNOLD-16695 - MaterialX Color4 Image node throws error while rendering
- ARNOLD-16713 - Support normalmap shaders from older versions of materialx
- ARNOLD-16723 - Support materialx_types in AiMaterialxGetNodeEntryFromDefinition
- ARNOLD-16761 - Crash when largest polygon stats contains deleted mesh
- ARNOLD-16770 - Scene bounding box is not updated for changes that reinitialize a geometry node
- ARNOLD-16772 - Nested procedural instances randomly disappear when GPU rendering on Linux
- usd#2422 - Fix regression on frame changes in the usd procedural
System Requirements
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
- macOS 11 or later.
- x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported.
- GPU rendering and OptiX denoising work on Windows and Linux only, and require an NVIDIA GPU with the Maxwell architecture or later.
- On Linux, we recommend 570.153.02 or higher drivers.
- On Windows, we recommend 573.42 or higher drivers.
- Intel OIDN GPU support is limited to:
- macOS
- Apple native CPUs (M1 and newer)
- Windows
- Intel Xe dedicated and integrated GPUs
- NVIDIA GPUs using Turing or newer architectures
- AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures
- macOS