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5.5.2.10 - Arnold for 3ds Max

22 Feb 2023

MAXtoA 5.5.2.10 is a bugfix release using Arnold 7.1.4.3. For the full list of features and requirements, see the MAXtoA 5.5.0.7 release notes.

Installation

Bugfixes

  • ARNOLD-13044 - Lights should update in IPR when their color is set to black and a shader is subsquently connected to it.
  • ARNOLD-13013 - Hang in crash handler if a crash happens before rendering
  • ARNOLD-12936 - AutoTX cannot create tx file due to access denied error on Windows
  • ARNOLD-11223 - Precision issues on the curvature shader with threshold set to 0
  • ARNOLD-13041 - [GPU] Connecting an RGBA shader to a surface does not modify the alpha output
  • usd#1378 - Ensure CER is disabled during batch hydra renders
  • usd#1415 - Fix missing read_skinning.cpp file in the cmake build

System Requirements

  • Autodesk 3ds Max 2021, 2022, 2023
  • Windows 10 or later, with the Visual Studio 2019 redistributable.
  • CPUs need to support the SSE4.1 instruction set.
  • GPU rendering requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using the 525.89 or higher drivers on Linux and 528.49, or higher on Windows. See Arnold GPU for more information.
  • For GPU rendering, the cache also needs to be re-populated after installing a new Arnold version, updating to a new NVIDIA driver , or changing the hardware configuration of GPUs on the system. More information can be found here .
  • Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.

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