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5.5.2.9 - Arnold for 3ds Max

03 Feb 2023

MAXtoA 5.5.2.9 is a bugfix release using Arnold 7.1.4.2. For the full list of features and requirements, see the MAXtoA 5.5.0.7 release notes.

Installation

Bugfixes

  • ARNOLD-8417 - Memory leaks when using kick -turn
  • ARNOLD-11020 - Quad light color not automatically updated in IPR
  • ARNOLD-12083 - Remove unused -gpu_cache_dir kick flag
  • ARNOLD-12646 - Motion blurred quad_light is not visible to camera until second node_update
  • ARNOLD-12842 - Fix possible memory leak when assigning structurally equal array to a node
  • ARNOLD-12845 - Crash report sent even when Arnold is not used
  • ARNOLD-12863 - License incorrectly released when multiple renders are running and some have skip_license_check turned on
  • ARNOLD-12872 - AutoTX regression with inverted view transforms
  • ARNOLD-12876 - Crash with ginstanced points
  • ARNOLD-12891 - Crash when imager is passed to deep driver
  • ARNOLD-12895 - AutoTX keeps original file open after creating TX file
  • ARNOLD-12905 - AiErrorReporting* python bindings are missing
  • ARNOLD-12923 - Arnold crash reporting does not work in non-ascii directories
  • ARNOLD-12928 - Crash if the instancer source node list contains null

System Requirements

  • Autodesk 3ds Max 2021, 2022, 2023
  • Windows 10 or later, with the Visual Studio 2019 redistributable.
  • CPUs need to support the SSE4.1 instruction set.
  • GPU rendering requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using the [511.09 (Quadro), 511.09 (GeForce) drivers, or higher. See Arnold GPU for more information.
  • Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.

The driver type must be set to DCH.

In the driver page, select "Windows Driver Type:" DCH

The cache will also need to be re-populated after installing a new Arnold version, updating to a new NVIDIA driver, or changing the hardware configuration of GPUs on the system. More information can be found here.

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