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5.6.3.1 - Arnold for 3ds Max

21 June 2023

MAXtoA 5.6.3.1 is a bug fix release using Arnold core 7.2.2.1. For a full description of major new features in MAXtoA 5.6.3, see the release notes for MAXtoA 5.6.3.0.

Installation

Bug Fixes

  • ARNOLD-13666 - Incorrect opacity on instanced procedural
  • ARNOLD-13625 - Fix bias in certain scenes when using global light sampling
  • ARNOLD-13618 - Crash when rendering a render region with negative AA and AOVs
  • ARNOLD-13643 - [MaterialX] Missing displacement when rendering v1.36 files
  • ARNOLD-13576 - [MaterialX] Height displacement is rendered as vector displacement
  • usd#1567 - Fix metallic attribute in UsdPreviewSurface in the render delegate
  • usd#1550 - UsdPrimvarReader_float2 returning "st" not working in the usd procedural
  • usd#1552 - Retain attributes ordering in the Sdr registry
  • usd#1548 - Fix RenderProduct arnold:driver ignored in the render delegate
  • usd#1546 - Fix relative paths on Arnold nodes

System Requirements

  • Autodesk 3ds Max 2022, 2023, 2024
  • Windows 10 or later, with the Visual Studio 2019 redistributable.
  • CPUs need to support the SSE4.1 instruction set.
  • GPU rendering requires an NVIDIA GPU of the Ada, Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using the 528.49, or higher, drivers. See Arnold GPU for more information.
  • For GPU rendering, the cache also needs to be re-populated after installing a new Arnold version, updating to a new NVIDIA driver, or changing the hardware configuration of GPUs on the system. More information can be found here.
  • Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.

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