5.6.6.3 - Arnold for 3ds Max
13 February 2024
MAXtoA 5.6.6.3 is bugfix release using Arnold 7.2.5.2. For the full list of features in MAXtoA 5.6.6.0, see the MAXtoA 5.6.6.0 release notes
Installation
Download Arnold for 3ds Max from your Autodesk Account. See Download Arnold for more information about downloading MAXtoA from your Autodesk Account.
Follow these installation instructions.
Bug Fix
ARNOLD-9734 - Cache and texture flush requests were ignored
ARNOLD-14660 - Crash changing imager parameter after disconnecting from driver
ARNOLD-14644 - Autobump goes away at extreme magnification
ARNOLD-14287 - Rare crash when compiling OSL shaders during IPR
ARNOLD-14650 - [GPU] OptiX denoiser renders black when using more than one GPU
ARNOLD-14631 - [GPU] Random crash with textures
ARNOLD-10216 - [GPU] Log should report why a GPU is not matching requirements
usd#1812 - Fix a startup time regression introduced in 7.2.4.0.
usd#1753 - Fix a problem with Yeti where the transforms of the ArnoldProceduralCustom were not taken into account in kick and USD procedural.
System Requirements
- Autodesk 3ds Max 2022, 2023, 2024
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- CPUs need to support the SSE4.1 instruction set.
- GPU rendering works on Windows requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using 537.13, or higher on Windows. See Arnold GPU for more information.
- Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.