Share

5.6.6.3 - Arnold for 3ds Max

13 February 2024

MAXtoA 5.6.6.3 is bugfix release using Arnold 7.2.5.2. For the full list of features in MAXtoA 5.6.6.0, see the MAXtoA 5.6.6.0 release notes

Installation

  • Download Arnold for 3ds Max from your Autodesk Account. See Download Arnold for more information about downloading MAXtoA from your Autodesk Account.

  • Follow these installation instructions.

Bug Fix

  • ARNOLD-9734 - Cache and texture flush requests were ignored

  • ARNOLD-14660 - Crash changing imager parameter after disconnecting from driver

  • ARNOLD-14644 - Autobump goes away at extreme magnification

  • ARNOLD-14287 - Rare crash when compiling OSL shaders during IPR

  • ARNOLD-14650 - [GPU] OptiX denoiser renders black when using more than one GPU

  • ARNOLD-14631 - [GPU] Random crash with textures

  • ARNOLD-10216 - [GPU] Log should report why a GPU is not matching requirements

  • usd#1812 - Fix a startup time regression introduced in 7.2.4.0.

  • usd#1753 - Fix a problem with Yeti where the transforms of the ArnoldProceduralCustom were not taken into account in kick and USD procedural.

System Requirements

  • Autodesk 3ds Max 2022, 2023, 2024
  • Windows 10 or later, with the Visual Studio 2019 redistributable.
  • CPUs need to support the SSE4.1 instruction set.
  • GPU rendering works on Windows requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using 537.13, or higher on Windows. See Arnold GPU for more information.
  • Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.

Was this information helpful?