5.6.6.4 - Arnold for 3ds Max
19 March 2024
MAXtoA 5.6.6.4 is bugfix release using Arnold 7.2.5.3. For the full list of features in MAXtoA 5.6.6.0, see the MAXtoA 5.6.6.0 release notes
Installation
Download Arnold for 3ds Max from your Autodesk Account. See Download Arnold for more information about downloading MAXtoA from your Autodesk Account.
Follow these installation instructions.
Bug Fixes
MAXTOA-1701 - Make all slashes forward-slashes in osl_includepath
MAXTOA-1707 - Replaced references to the retired "arnoldrenderer.com" website to equivalent pages at "autodesk.com"
MAXTOA-1726 - Clicking between multiple Ramp shaders not updating in SME
ARNOLD-14563 - Remove 100000 limit on number of cryptomatte manifest entries
ARNOLD-14732 - Render hangs when distance shader is connected to displacement
ARNOLD-14753 - [GPU] Crash with procedurals or global light sampling with NVIDIA drivers > 550
ARNOLD-14770 - Moving procedural child objects doesn't update procedural bounds
ARNOLD-14794 - Setting array parameter with same value detected as modification
System Requirements
- Autodesk 3ds Max 2022, 2023, 2024
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- CPUs need to support the SSE4.1 instruction set.
- GPU rendering requires an NVIDIA GPU with the Maxwell architecture or later. We recommend 537.13 or higher drivers.
- Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.