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5.6.6.4 - Arnold for 3ds Max

19 March 2024

MAXtoA 5.6.6.4 is bugfix release using Arnold 7.2.5.3. For the full list of features in MAXtoA 5.6.6.0, see the MAXtoA 5.6.6.0 release notes

Installation

  • Download Arnold for 3ds Max from your Autodesk Account. See Download Arnold for more information about downloading MAXtoA from your Autodesk Account.

  • Follow these installation instructions.

Bug Fixes

  • MAXTOA-1701 - Make all slashes forward-slashes in osl_includepath

  • MAXTOA-1707 - Replaced references to the retired "arnoldrenderer.com" website to equivalent pages at "autodesk.com"

  • MAXTOA-1726 - Clicking between multiple Ramp shaders not updating in SME

  • ARNOLD-14563 - Remove 100000 limit on number of cryptomatte manifest entries

  • ARNOLD-14732 - Render hangs when distance shader is connected to displacement

  • ARNOLD-14753 - [GPU] Crash with procedurals or global light sampling with NVIDIA drivers > 550

  • ARNOLD-14770 - Moving procedural child objects doesn't update procedural bounds

  • ARNOLD-14794 - Setting array parameter with same value detected as modification

System Requirements

  • Autodesk 3ds Max 2022, 2023, 2024
  • Windows 10 or later, with the Visual Studio 2019 redistributable.
  • CPUs need to support the SSE4.1 instruction set.
  • GPU rendering requires an NVIDIA GPU with the Maxwell architecture or later. We recommend 537.13 or higher drivers.
  • Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.

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