5.7.8.1 - Arnold for 3ds Max
2 April 2025
MAXtoA 5.7.8.1 is a bug fix release using Arnold 7.3.7.1.
Installation
- Download Arnold for 3ds Max from your Autodesk Account. See Download Arnold for more information about downloading MAXtoA from your Autodesk Account.
- Follow these installation instructions.
Bug Fixes
- ARNOLD-14467 - Random GPU crash during JIT compilation
- ARNOLD-15983 - OpenEXR DWAA float textures read incorrectly
- ARNOLD-15985 - [MaterialX] Parameter with "defaultgeomprop" attribute set overrides connection
- ARNOLD-15986 - [MaterialX] Crash when node with the same name exists inside a nodegraph
- ARNOLD-15993 - Raw drivers receiving incorrect number of samples
- ARNOLD-16041 - [MaterialX] connections to named nodegraph outputs do not work
- ARNOLD-16050 - [MaterialX] ND_mix_surfaceshader renders black when assigned from materialx operator
- ARNOLD-16053 - Triplanar produces artifacts on GPU with some NVIDIA drivers
System Requirements
- Autodesk 3ds Max 2023, 2024, 2025
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- CPUs need to support the SSE4.1 instruction set.
- GPU rendering works requires an NVIDIA GPU with the Maxwell architecture or later. We recommend 560.76 or higher drivers.
- Optix denoiser requires an NVidia GPU with CUDA Compute Capability 5.0 and above.
- Intel OIDN GPU support is limited to:
- Intel Xe dedicated and integrated GPUs
- NVIDIA GPUs using Turing or newer architectures
- AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures