5.8.1.1 - Arnold for 3ds Max
6 May 2025
MAXtoA 5.8.1.1 uses Arnold 7.4.1.1 and is a bugfix release. For the full list of features in MAXtoA 5.8.1.0, see the MAXtoA 5.8.1.0 release notes.
Installation
- Download Arnold for 3ds Max from your Autodesk Account. See Download Arnold for more information about downloading MAXtoA from your Autodesk Account.
- Follow these installation instructions.
Bug Fixes
- ARNOLD-16006 - Adding Cryptomatte causes Opacity AOV to be black
- ARNOLD-16044 - [GPU] IPR crash when modifying a shape's parameter
- ARNOLD-16116 - Render report fixes and cleanups
- ARNOLD-16155 - Emission cone is too narrow for IES lights in Global Light Sampling
- ARNOLD-16181 - Performance regression in initialization of instanced procedurals
- ARNOLD-16184 - Crash when
options.outputs
is set to a null array pointer - ARNOLD-16187 - Change default for
procedural_instancing_optimization
fromexhaustive
toconservative
- ARNOLD-16214 - Procedural bounding box not correctly recalculated after adding nodes in
procedural_update
- ARNOLD-16247 - Crash when using
AiProceduralExpand
without a render session - usd#2269 - Fix lost shader connections when the Hydra procedural was updated (mtoa)
- usd#2268 - Re-enable instancer motion blur on the first rendered frame by recomputing the transform matrices when the shutter is updated
System Requirements
- Autodesk 3ds Max 2024, 2026, 2026
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- CPUs need to support the SSE4.1 instruction set.
- GPU rendering works requires an NVIDIA GPU with the Maxwell architecture or later. We recommend 560.76 or higher drivers.
- Optix denoiser requires an NVidia GPU with CUDA Compute Capability 5.0 and above.
- Intel OIDN GPU support is limited to:
- Intel Xe dedicated and integrated GPUs
- NVIDIA GPUs using Turing or newer architectures
- AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures