5.8.3.2 - Arnold for 3ds Max
24 September 2025
Arnold for 3ds Max 5.8.3.2 uses Arnold 7.4.3.2 and is a bugfix release. For the full list of features in MAXtoA 5.8.3.0, see the MAXtoA 5.8.3.0 release notes.
Installation
- Download Arnold for 3ds Max from your Autodesk Account. See Download Arnold for more information about downloading MAXtoA from your Autodesk Account.
- Follow these installation instructions.
Bug Fixes
- MAXTOA-2004 - Do not ignore modifiers above TyFlow in the modifier stack
- ARNOLD-16506 - Cryptomatte filter was not reflecting interactive changes in the beauty filter
- ARNOLD-16695 - MaterialX Color4 Image node throws error while rendering
- ARNOLD-16713 - Support normalmap shaders from older versions of materialx
- ARNOLD-16723 - Support materialx_types in AiMaterialxGetNodeEntryFromDefinition
- ARNOLD-16761 - Crash when largest polygon stats contains deleted mesh
- ARNOLD-16770 - Scene bounding box is not updated for changes that reinitialize a geometry node
- usd#2422 - Fix regression on frame changes in the usd procedural
System Requirements
- Autodesk 3ds Max 2024, 2025, 2026
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- CPUs need to support the SSE4.1 instruction set.
- GPU rendering works requires an NVIDIA GPU with the Maxwell architecture or later. We recommend 570.153.02 or higher drivers.
- Optix denoiser requires an NVidia GPU with CUDA Compute Capability 5.0 and above.
- Intel OIDN GPU support is limited to:
- Intel Xe dedicated and integrated GPUs
- NVIDIA GPUs using Turing or newer architectures
- AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures