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5.8.3.2 - Arnold for 3ds Max

24 September 2025

Arnold for 3ds Max 5.8.3.2 uses Arnold 7.4.3.2 and is a bugfix release. For the full list of features in MAXtoA 5.8.3.0, see the MAXtoA 5.8.3.0 release notes.

Installation

Bug Fixes

  • MAXTOA-2004 - Do not ignore modifiers above TyFlow in the modifier stack
  • ARNOLD-16506 - Cryptomatte filter was not reflecting interactive changes in the beauty filter
  • ARNOLD-16695 - MaterialX Color4 Image node throws error while rendering
  • ARNOLD-16713 - Support normalmap shaders from older versions of materialx
  • ARNOLD-16723 - Support materialx_types in AiMaterialxGetNodeEntryFromDefinition
  • ARNOLD-16761 - Crash when largest polygon stats contains deleted mesh
  • ARNOLD-16770 - Scene bounding box is not updated for changes that reinitialize a geometry node
  • usd#2422 - Fix regression on frame changes in the usd procedural

System Requirements

  • Autodesk 3ds Max 2024, 2025, 2026
  • Windows 10 or later, with the Visual Studio 2019 redistributable.
  • CPUs need to support the SSE4.1 instruction set.
  • GPU rendering works requires an NVIDIA GPU with the Maxwell architecture or later. We recommend 570.153.02 or higher drivers.
  • Optix denoiser requires an NVidia GPU with CUDA Compute Capability 5.0 and above.
  • Intel OIDN GPU support is limited to:
    • Intel Xe dedicated and integrated GPUs
    • NVIDIA GPUs using Turing or newer architectures
    • AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures

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