5.2.0.0 - Arnold for 3ds Max
30 Mar 2022
MAXtoA 5.2.0.46 is a feature release, updating to Arnold 7.1.1.0
Installation
- Download Arnold for 3ds Max .
- Follow the installation instructions .
System Requirements
Autodesk 3ds Max 2020, 2021, 2022, 2023.
Windows 10 or later, with the Visual Studio 2019 redistributable.
Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
macOS 10.13 or later .
CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are supported under Rosetta 2 mode.
GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture.
Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.
Warning:
- We recommend using the 511.09 (Quadro), 511.09 (GeForce), or higher on Windows and 495.46 or higher drivers on Linux. See Arnold GPU for more information.
- The driver type must be set to DCH.

In the driver page select "Windows Driver Type:" DCH
Important: The cache will also need to be re-populated after installing a new Arnold version, updating to a new NVIDIA driver , or changing the hardware configuration of GPUs on the system. More information can be found here.
- The driver type must be set to DCH.
Enhancements
- Volume object in viewport
- Multiple render sessions
GPU Enhancements
USD Enhancements
Bug Fixes
- ARNOLD-11958 - Color correct shader produces incorrect values with small gamma values
- ARNOLD-11852 - Memory leak with imagers when rendering multiple frames
- ARNOLD-11835 - Full frame imagers crash with negative render region
- ARNOLD-11827 - Intel Alder Lake CPUs did not always use high performance cores in Windows
- ARNOLD-11795 - Spotlight penumbra should affect the specular intensity
- ARNOLD-11667 - GPU and CPU+FIS filtering generated sampling patterns that could alias
- ARNOLD-11242 - 'n' key was no longer toggling AI denoisers in kick IPR
- ARNOLD-10400 - Volume motion blur advection computation was incorrect
- ARNOLD-10391 - Volume motion blur used incorrect motion/shutter intervals
- ARNOLD-11889 - Maketx --monochrome-detect should generate Y not R image for exr formats
- ARNOLD-11968 - AiUniverseGetRenderSession returns invalid pointer instead of null if the session was previously destroyed
- ARNOLD-11982 - Texture invalidation in Linux and macOS occurred even when texture was not modified
- ARNOLD-12055 - [GPU] Crash switching from CPU to GPU with optix denoiser
- ARNOLD-10577 - [GPU] Textured skydome_light leaks memory over multiple frames in a session
