System - Arnold for 3ds Max
Further Reading |
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See also Render Settings in the Arnold User Guide |
MAXtoA System settings (Render Production)
This tab allows control over various Arnold system settings.
Show Bucket Corners
Enables/disables bucket corners. The default is "on" for production and "off" for ActiveShade.
Re-translate Scene on a Frame Change
If enabled, the scene is re-translated from scratch on a frame change, when rendering a sequence. By default, from frame to frame, MAXtoA re-translates only the elements that changed, but there could be cases where these elements are not detected correctly. This new option simply re-exports all to Arnold, of course at the cost of the full scene translation time.
Arnold RenderView
Use For This Scene
Uses the Arnold RenderView when you click the Render button (NOT using the top Arnold menu). When disabled (default), the legacy 3ds Max frame buffer is used.
Use For All New Scenes
Uses the Arnold RenderView by default for all new scenes.
Device
Choose between rendering with CPU (default) or GPU.
When rendering with GPU you must ensure that you are using the correct version of the NVIDIA drivers as stated in the release notes.
Information on getting started with GPU with Arnold can be found here.
Search Paths
Procedural:
Defines a location to search for procedural nodes that load ass files (or obj or ply files).
It is possible to change the pathname of a procedural outside of the main project. MAXtoA will search for the .ass file in both the file path of the procedural as well as in the path set by the 'Procedural Search Path'. For example, if an ass file is saved in a folder in C:/temp/ass it will also search the subfolders for the .ass file.