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2.3.1 - Arnold for Cinema4d

Release Date

May 28, 2018

This version uses the Arnold 5.1.1.0 core.

On Windows, C4DtoA 2.0 and later require the Visual Studio 2015 redistributable .

FEATURES

  • Add UI to run noice from the application

ENHANCEMENTS

  • Add Displacement and Subdivision options to the procedural parameter overrides
  • Allow overriding the whole shader array on the procedural parameter overrides GUI
  • Add a checkbox to the EXR driver to create all AOVs for noice
  • Add 'Uniform scale' option to triplanar , uv_transform and image shaders
  • Support for the Parallel, Isometric and Dimetric camera projections
  • Support default OCIO color spaces
  • Add Install Trial License dialog

FIXES

  • Optix denoiser conflicts with other plugins
  • Render error with older Nvidia driver
  • Inconsistent object mask AOV filter
  • Export polygon selections when no shader is assigned to them
  • Thin Walled SSS geometry is destroying mattes
  • IPR does not update when an instanced procedural is removed
  • Crash with AOVs when rendering takes in Team Render
  • Crash on OSX when taking a snapshot in the IPR while adaptive sampling is higher than 9
  • Crash in the IPR when rendering AA_inv_density AOV with a heatmap filter
  • Light linking does not work with Box and Sphere type volumes
  • Crash when ASS export is interrupted
  • Do not use the global namespace for procedurals
  • The Left, Front, Top, etc. camera projections do not respect the viewport rotation
  • Use the default string of the AOV type parameters as the AOV name
  • Crash on exit when procedural parameter overrides are used
  • IPR crash with instances in a heavy scene
  • Do not animate Alembic in the viewport by default
  • X-Particles scene renders extremely slowly when you enable motion blur
  • Scene with XP Generator object and XP group crashes when exporting to ASS
  • Set the current working directory when loading or changing a scene

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