2.5.2 - Arnold for Cinema4d
Release Date
May 22, 2019
Download links
This version uses the Arnold 5.3.1.0 core, and it includes the beta version of Arnold GPU. See the Release Notes.
Note:
Important information about Arnold GPU (beta)
- Check the system requirements before using Arnold GPU. If you don't have a supported card or the required drivers , GPU rendering will not work.
- Review the list of supported features and known limitations before you start using Arnold GPU.
- If you have any technical problems, questions, or feedback on Arnold GPU, use the beta forum on Arnold Answers
Note:
Minimum required R20 version is now R20.057 . If you have an older version it can hang at startup when loading the plugin. Please update your Cinema 4D R20 in this case.
FEATURES
- Load, save and delete shader user presets
- Load, save and delete shader network user presets
ENHANCEMENTS
- Render C4D Noise shader on the GPU
- Show progress bar in the IPR window
- Add Use implicit UVs parameter to the ramp_float shader
- Add Wrap UVs parameter to the ramp shaders
- Add Clamp and Default color parameter to the uv_projection shader
- Export shaders together with operator graphs
- Show estimated remaining time of GPU cache population
- Export all available grids in Arnold Volume by default
- Display errors of material preview renders in the console
FIXES
- XP particle color in the IPR does not match the Picture Viewer
- AOV write shader output is wrong when using polygon selections