4.8.1.1 - Arnold for Cinema 4D
6 May 2025
C4DtoA 4.8.1.1 uses Arnold 7.4.1.1 and is a bugfix release. For the full list of features in C4DtoA 4.8.1, see the C4DtoA 4.8.1 release notes.
Installation
Download Arnold for Cinema 4D from your Autodesk Account. See Download Arnold for more information about downloading C4DtoA from your Autodesk Account.
Follow these installation instructions.
Cinema 4D Compatibility
- 2023.0.0 and above
- 2024.4.0 and above
- 2025.0.0 and above
Bug Fixes
- C4DTOA-3378 - Wrong alpha in toon and color_jitter shader previews
- C4DTOA-3382 - Can not create Arnold Driver from the plugin menu
- C4DTOA-3384 - Incorrect atmosphere and light filter shader preview when a custom preview scene is used
- ARNOLD-16006 - Adding Cryptomatte causes Opacity AOV to be black
- ARNOLD-16044 - [GPU] IPR crash when modifying a shape's parameter
- ARNOLD-16116 - Render report fixes and cleanups
- ARNOLD-16155 - Emission cone is too narrow for IES lights in Global Light Sampling
- ARNOLD-16181 - Performance regression in initialization of instanced procedurals
- ARNOLD-16184 - Crash when
options.outputs
is set to a null array pointer - ARNOLD-16187 - Change default for
procedural_instancing_optimization
fromexhaustive
toconservative
- ARNOLD-16214 - Procedural bounding box not correctly recalculated after adding nodes in
procedural_update
- ARNOLD-16247 - Crash when using
AiProceduralExpand
without a render session - usd#2269 - Fix lost shader connections when the Hydra procedural was updated (mtoa)
- usd#2268 - Re-enable instancer motion blur on the first rendered frame by recomputing the transform matrices when the shutter is updated
System Requirements
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
- macOS 10.13 or later.
- x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported.
- GPU rendering and OptiX denoising work on Windows and Linux only, and require an NVIDIA GPU with the Maxwell architecture or later.
- On Linux, we recommend 560.35.03 or higher drivers.
- On Windows, we recommend 560.76 or higher drivers.
- Intel OIDN GPU support is limited to:
- MacOS
- Apple native CPUs (M1 and newer)
- Windows
- Intel Xe dedicated and integrated GPUs
- NVIDIA GPUs using Turing or newer architectures
- AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures
- MacOS