4.8.4.1 - Arnold for Cinema 4D
24 September 2025
C4DtoA 4.8.4.1 uses Arnold 7.4.3.2 and is a bugfix release. For the full list of features in C4DtoA 4.8.4, see the C4DtoA 4.8.4 release notes.
Installation
Download Arnold for Cinema 4D from your Autodesk Account. See Download Arnold for more information about downloading C4DtoA from your Autodesk Account.
Follow these installation instructions.
Cinema 4D Compatibility
- 2024.4.0 and above
- 2025.0.0 and above
- 2026.0.0 and above
Bug Fixes
- C4DTOA-3430 - Particles positioned incorrectly if the Particle Group is not at world origin
- ARNOLD-16506 - Cryptomatte filter was not reflecting interactive changes in the beauty filter
- ARNOLD-16695 - MaterialX Color4 Image node throws error while rendering
- ARNOLD-16713 - Support normalmap shaders from older versions of materialx
- ARNOLD-16723 - Support materialx_types in AiMaterialxGetNodeEntryFromDefinition
- ARNOLD-16761 - Crash when largest polygon stats contains deleted mesh
- ARNOLD-16770 - Scene bounding box is not updated for changes that reinitialize a geometry node
- ARNOLD-16772 - Nested procedural instances randomly disappear when GPU rendering on Linux
- usd#2422 - Fix regression on frame changes in the usd procedural
System Requirements
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
- macOS 10.13 or later.
- x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chips are natively supported.
- GPU rendering and OptiX denoising work on Windows and Linux only, and require an NVIDIA GPU with the Maxwell architecture or later.
- On Linux, we recommend 560.35.03 or higher drivers.
- On Windows, we recommend 560.76 or higher drivers.
- Intel OIDN GPU support is limited to:
- MacOS
- Apple native CPUs (M1 and newer)
- Windows
- Intel Xe dedicated and integrated GPUs
- NVIDIA GPUs using Turing or newer architectures
- AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures
- MacOS
