1.0.8.0 - Arnold for Cinema4d
Release Date
October 28, 2015
This version uses the Arnold 4.2.11.0 core.
Download links
FEATURES
- Shader override in render settings
ENHANCEMENTS
- Shader network editor enhancements
- default title color by tree groups
- new editing actions (insert after, replace, etc.)
- Add 'Export scale' to render settings
- Export channel values to particle instances
- Update to Arnold 4.2.11.0
FIXES
- Area lights are too bright in the viewport
- Particle instancing does not work with X-Particles
- Wrong motion vector with Houdini Engine
- Wrong texture scaling with Subdivision Surface object
- Re-export Pref in IPR only when the geometry changes
- Wrong focus distance when Camera is under a Null object
- Crash in IPR when a light filter is deleted
- Wrong sky rotation when it's parent object is also rotated
- Polygon selection picks up wrong material
- Set texture_glossy_blur default to 0
- String type shader parameters are not linkable
NOTES
- Shader colors are assigned to newly created shaders only. You can use this script to update colors of existing shader networks.
