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Alembic - Arnold for Cinema4d

Further Reading
See the Arnold User Guide for more information.

A procedural node that is capable of reading Alembic files.

Info: An example Alembic file can be found here.

Choose Alembic from the Type menu in the Arnold Procedural

Info: Information about common Arnold settings can be found here.

Path

The path to the Alembic file.

Prefix

Optional prefix to add to all nodes created by the procedural.

Object Path

The Alembic path to expand from in the hierarchy.

Start Frame

First frame of the animation when a frame sequence is defined.

End Frame

Last frame of the animation when a frame sequence is defined.

Step Frame

Frame step of the animation when a frame sequence is defined.

Loop

Defines how the animation is repeated before and after the active frames.

  • none : No repeat, nothing is displayed before/after the animation.
  • freeze : Keeps the start/end frame rendered when moving further on the timeline.
  • repeat : Repeats the animation from the beginning.
  • ping pong : Will animate forward, then in reverse, then forward again, and so on.

FPS

The frame rate in units of frames per second.

Animate In Editor

When enabled the procedural is animated in the viewport. Note that this requires reading geometry from the Alembic file in each frame which can slow down the playback.

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