Conversion Shaders - Arnold for Cinema4d
Further Reading |
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See the Arnold User Guide for more information on data conversion. |
The following shaders allow for conversions between data types:
- float_to_int
- float_to_matrix
- float_to_rgb
- float_to_rgba
- rgb_to_float
- rgb_to_vector
- rgba_to_float
- vector_to_rgb
float_to_rgb used to convert noise float output to RGB