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Surface shaders - Arnold for Cinema4d

Further Reading
See also Surface Shaders in the Arnold User Guide

Below is a list of surface shaders available in Arnold:

Ray Switch

Info: A video tutorial about using the rayswitch shader can be found here. A scene file can be downloaded here.

Example use of ray_switch shader

Shadow Matte

Info: An example scene file can be downloaded here.

Note:

Note that when using AOVs the AOV must also be enabled in the Render Settings window.

Info: To define the color used for these offscreen areas, you must add an Arnold Tag to the Background object and set the Offscreen Color parameter. To link a texture you must set the Offscreen Color Link parameter instead.

Standard Hair

Info: Implicit UVs on curves (root-to-tip) can be enabled in the Ramp.

A scene file is available here.

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