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          • Anisotropic Brushed Metal
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          • Shading a Globe
          • Shading a Rose
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    Shading - Arnold for Cinema4d

    The following tutorials demonstrate shading workflows with C4DtoA:

    Pages in this section
    • Anisotropic Brushed Metal
    • Cell Noise Displacement Effect
    • Color Correcting Donut Sprinkles
    • Depth, Dust, & Position Procedural Masks
    • Displacement Examples
    • Flakes Example
    • Incandescent Metal Material
    • Marble Shading
    • Motion Graphic Effect Using Color Shaders
    • Noise Patterns
    • Object Mask
    • Refractive Caustics using an Emissive Shader
    • Remap an Image Using UV Coords
    • Rim Shader
    • Shading a Globe
    • Shading a Rose
    • Specular BRDF (Bidirectional Reflectance Distribution Function)
    • Toon Tutorials
    • User Data
    • Using the Barndoor Light Filter
    • Water Bottle
    • Wear and Tear with the Curvature Shader
    • Standard Hair: UV Coordinates
    Parent page: Tutorials

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