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HtoA 6.3.7.1 - Arnold for Houdini

2 April 2025

HtoA 6.3.7.1 is a bugfix release that uses Arnold 7.3.7.1. For the full list of features in HtoA 6.3.7, see the HtoA 6.3.7 release notes.

Installation

Bug Fixes

  • ARNOLD-14467 - Random GPU crash during JIT compilation
  • ARNOLD-15983 - OpenEXR DWAA float textures read incorrectly
  • ARNOLD-15985 - [MaterialX] Parameter with "defaultgeomprop" attribute set overrides connection
  • ARNOLD-15986 - [MaterialX] Crash when node with the same name exists inside a nodegraph
  • ARNOLD-15993 - Raw drivers receiving incorrect number of samples
  • ARNOLD-16041 - [MaterialX] connections to named nodegraph outputs do not work
  • ARNOLD-16050 - [MaterialX] ND_mix_surfaceshader renders black when assigned from materialx operator
  • ARNOLD-16053 - Triplanar produces artifacts on GPU with some NVIDIA drivers

System Requirements

  • Houdini, Houdini FX, Houdini Indie and Houdini Education
    • 19.5.805
    • 20.0.896
    • 20.5.550
  • Linux with at least glibc 2.28 and libstdc++ 9.3.1 (gcc 9.3.1) for Houdini 19.5, 20 and 20.5. This is equivalent to RHEL/CentOS 7.
  • Linux with at least glibc 2.17 and libstdc++ 11.2.1 (gcc 11.2.1) for Houdini 20/20.5. This is equivalent to Rocky 8.
  • macOS 11 or later
  • Apple Mac models with M series chips are natively supported by HtoA
  • x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chip are supported natively mode.
  • GPU rendering works on Windows and Linux only and requires an NVIDIA GPU with the Maxwell architecture or later.
  • Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.
  • Intel OIDN GPU support is limited to:
    • MacOS
      • Apple native CPUs (M1 and newer)
    • Windows
      • Intel Xe dedicated and integrated GPUs
      • NVIDIA GPUs using Turing or newer architectures
      • AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures

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