HtoA 6.4.5.2 - Arnold for Houdini
17 December 2025
HtoA 6.4.5.2 is a bugfix release using Arnold 7.4.4.1. For the full list of features in HtoA 6.4.5.0, see the HtoA 6.4.5.0 release notes.
HtoA is not available for the current Houdini production build 21.0.559 because of a bug introduced in 21.0.548 that would cause render delegates to be created twice in rapid succession.
Installation
Download Arnold for Houdini from your Autodesk Account. See Download Arnold for more information about downloading HtoA from your Autodesk Account.
Follow these installation instructions
Bug Fixes
- HTOA-1078 - Arnold ROP reads VDB files when exporting ass files
- HTOA-2938 - Imagers are recreated on every parm change in classic HtoA
- HTOA-3023 - Loading an Arnold ROP scene crashes Houdini
- HTOA-3027 - transform_keys is missing from render geometry settings LOP
- HTOA-3049 - Camera motion blur can randomly disappear
- HTOA-3085 - Unexpected motion blur when both camera and shape are moving with same speed
- HTOA-3050 - Bake Geometry LOP fails without a camera
- HTOA-3052 - Update TX Textures can fail or crash
- HTOA-3092 - Fixed gcc11 suffix in Houdini 21 package
- HTOA-3084 - AutoTX re-generates TX files created by Update TX Textures
- HTOA-3097 - Houdini 21 recipes do not work in Arnold Material Builder
- HTOA-3110 - Solaris renders trigger GL display
- ARNOLD-16840 - Fixed custom AOV settings resetting when in interactive mode.
- ARNOLD-17049 - Fixed bloom rotation in aperture mode for angles below -180°
- ARNOLD-17058 - [GPU] Fixed incorrect per-depth ray counts reported in stats.
- ARNOLD-17076 - Fixed random missing lights when using
light_groupandshadow_grouponginstance. - ARNOLD-17088 - Fixed random crash when using
curvesandpointsnodes withmin_pixel_width. - ARNOLD-17140 - Faster procedural node destruction when most of its nodes are modified. Fixes very slow instancer destruction.
- ARNOLD-17149 - [GPU] Fixed small per-instance GPU memory leak.
- ARNOLD-17151 - Fixed an incorrect "Rendering CPU utilization was only 0%" message being reported when utilization was greater than 0%.
- ARNOLD-17171 - Fixed
AiTextureTxFileNeedsUpdatereturning false whencolorconvertarguments contain empty spaces. - usd#2467 - Hidden primitives do not show up when turned visible
- usd#2472 - Regression in render settings default value for autoTX
- usd#2478 - Support the Z AOV for the Hydra depth buffer
System Requirements
Houdini, Houdini FX, Houdini Indie and Houdini Education
- 20.0.896
- 20.5.684
- 21.0.512
Linux with at least glibc 2.17 and libstdc++ 11.2.1 (gcc 11.2.1) for Houdini 20/20.5. This is equivalent to Rocky 8.
macOS 11 or later
Apple Mac models with M series chips are natively supported by HtoA
x86-64 CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chip are supported natively mode.
GPU rendering works on Windows and Linux only and requires an NVIDIA GPU with the Maxwell architecture or later.
- On Linux, we recommend 580.95.05 or higher drivers.
- On Windows, we recommend 581.42 or higher drivers.
Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.
Intel OIDN GPU support is limited to:
- macOS
- Apple native CPUs (M1 and newer)
- Linux
- NVIDIA GPUs using Turing or newer architectures
- Windows
- Intel Xe dedicated and integrated GPUs
- NVIDIA GPUs using Turing or newer architectures
- AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures
- macOS
