Baking - Arnold for Houdini
Texture Baking
Converts illumination, shadow, shading, and textures to a single file texture that can be used as a texture map.
- IPR display is disabled (Render to Disk only).
- UVs are required on the mesh.
- Polysoup primitive types are not supported.
- Meshes: specify the OBJ level object.
Bake Displaced Geometry
Exports the displaced scene geometry to .ass/.usd