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Baking - Arnold for Houdini

Texture Baking

Converts illumination, shadow, shading, and textures to a single file texture that can be used as a texture map.

  • IPR display is disabled (Render to Disk only).
  • UVs are required on the mesh.
  • Polysoup primitive types are not supported.
  • Meshes: specify the OBJ level object.

Bake Displaced Geometry

Exports the displaced scene geometry to .ass/.usd

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