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Camera Properties - Arnold for Houdini

Further Reading
See also Cameras in the Arnold User Guide

The properties added are regular Houdini spare parameters and any that are Arnold specific are prefixed with ar_.

They are added to the selected cameras and are arranged into the following groups:

Camera

Motion Blur (camera)

These parameters are used to override or add motion blur properties on a per-camera basis.

Note:

The effects of these properties are not visible when rendering with the Viewport Render Region. Mplay or Render View (not set to scene view) must be used instead.

Transform Keys

Can be used to override the number of ROP Transform Keys for the camera motion.

In the example below, note that the sphere is stationary. Only the camera is moving.

Camera Transform Keys: 2 Camera Transform Keys: 4 Camera Transform Keys: 8
Note:

See Arnold ROP: Motion Blur for more details

Camera Shutter

Allows the camera to use shutter chosen in the current ROP or can have a camera-specific shutter.

Note:

See Arnold ROP: Motion Blur for more details.

Tip:

To generate motion vectors, set an instantaneous shutter on the camera.

Depth of Field (camera)

Tip:

To generate motion vectors, set an instantaneous shutter on the camera.

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