• Help Home
  • English (US)
    1. English (US)
    2. 简体中文
    3. 日本語
    • Arnold User Guide
    • Arnold for 3DS Max
    • Arnold for Houdini
      • Arnold for Houdini User Guide
      • Release Notes
      • Getting Started
      • Tutorials
      • Getting Started with Arnold GPU
      • Introduction to Arnold USD
      • Render Output
      • Properties
      • Shapes
        • Alembic Packed Primitives
        • Fluids
        • Create Alembic with Velocity data
        • Fur/Hair
        • Mandelbulb
        • Particles
        • Arnold Alembic
        • Arnold USD
        • Procedural
        • Volumes
      • Lights
      • Cameras
      • Operators
      • Shaders
      • Textures
      • Environment
      • Solaris
      • Arnold Menu
      • Denoising
      • Desktop Analytics Program
      • Advanced Features
    • Arnold for Cinema 4D
    • Arnold for Katana
    • Arnold for Maya
    • Arnold Developer Guide
    Share
    • Email
    • Facebook
    • Twitter
    • LinkedIn

    Shapes - Arnold for Houdini

    Further Reading
    See also Shapes in the Arnold User Guide

    The following pages describe specific Arnold settings for the following objects.

    Pages in this section
    • Alembic Packed Primitives
    • Fluids
    • Create Alembic with Velocity data
    • Fur/Hair
    • Mandelbulb
    • Particles
    • Arnold Alembic
    • Arnold USD
    • Procedural
    • Volumes

    Was this information helpful?

    Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. Please see the Autodesk Creative Commons FAQ for more information.

    • Privacy Statement
    • Legal Notices & Trademarks
    • Report Noncompliance
    • © 2025 Autodesk Inc. All rights reserved