Arnold Bake Geometry - Arnold for Houdini

The Arnold Bake Geometry LOP exports Arnold displaced geometry.
Note:
- It is currently limited to exporting a USD (or .ass) file per frame (instead of authoring a single USD file with time samples). Animated geometry is supported.
- The primitive filtering uses Houdini patterns and is applied to the Arnold scene, so the extended Solaris USD pattern matching is not supported.
Bake to Disk
Bake the displaced Arnold scene geometry to disk (.usd/.usda/.ass).
Bake Settings
Geometry Mask
USD prim wildcard mask - only geometry primitives that match this expression will be exported (optional; if empty, then everything is exported).
Output File
Arnold geometry (.usd/.usda/.ass).
Workflow example
A material with a noise displacement
arnold_bake_geometry in Solaris

Pig geometry bake has been baked with the animated noise shader
