Dome Light - Arnold for Houdini
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The Arnold Skydome Light parameters are available through the Dome Light node.
A scene file with a Physical Sky shader attached to a Dome light is available here.
Attaching a Physical Sky shader
To attach a Physical Sky create a new material with a Light Output node.
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- Connect the Physical Sky material to the shaders paramater of the Dome Light.
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Here is an example of the network you should have at the end:
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Here is an example of the rendered output: