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Dome Light - Arnold for Houdini

The Arnold Skydome Light parameters are available through the Dome Light node.

A scene file with a Physical Sky shader attached to a Dome light is available here.

Attaching a Physical Sky shader

To attach a Physical Sky create a new material with a Light Output node.

  • Connect the Physical Sky material to the shaders paramater of the Dome Light.

Here is an example of the network you should have at the end:

Here is an example of the rendered output:

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