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Material X - Arnold for Houdini

You can render Arnold MaterialX nodes in Solaris. A USD MaterialX Builder (Arnold) LOP has a Tab menu of Arnold MaterialX nodes and vanilla MaterialX nodes (/mat context).

MaterialX Compatibility

The following materialX nodes are supported

  • Standard Library nodes
  • Houdini MaterialX nodes
  • Arnold MaterialX nodes
  • Solaris Quick Surface Materials nodes
Note:

Note that the vanilla USD MaterialX Builder no longer shows Arnold MaterialX nodes by default, which is a workflow change compared to previous versions.

How to use Arnold-specific MaterialX nodes

  • Create a USD MaterialX Builder (Arnold) node.
  • This creates a MaterialX Builder with a tab menu listing the ArnoldMaterialX and MaterialX nodes.
  • The Arnold-specific MaterialX nodes are under the MaterialX/Arnold tab menu.

Arnold MaterialX

Arnold MaterialX nodes are renderable in Solaris. They can be found in MaterialX/Arnold.

Houdini MaterialX

The Houdini MaterialX nodes (such as hmtlxfacingratio.mtlx, hmtlxgain.mtlx, huniformcubic.mtlx, and huniformramp.mtlx) are supported in Arnold.

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