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    Shading Tutorials - Arnold for Houdini

    Pages in this section
    • Anisotropic Brushed Metal
    • Cell Noise Displacement Effect
    • Color Correcting Donut Sprinkles
    • Combining Regular and Vector Displacement Maps
    • Depth, Dust, & Position Procedural Masks
    • Flakes Example
    • Incandescent Metal Material
    • Marble Shading
    • Motion Graphic Effect Using Color Shaders
    • Noise Patterns
    • Remap an Image Using UV Coords
    • Rendering an Ocean with Displacement
    • Specular BRDF (Bidirectional Reflectance Distribution Function)
    • Shading a Globe
    • Toon Tutorials
    • User Data Tutorials
    • Vector Displacement from Mudbox to Arnold
    • Wear and Tear with the Curvature Shader
    • MakeTX - Wooden Floor
    Parent page: Tutorials

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