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5.2.2.3 - Arnold for Maya

22 Feb 2023

MtoA 5.2.2.3 is a bugfix release using Arnold 7.1.4.3. For the full list of features and requirements, see the MtoA 5.2.2 release notes.

Installation

  • Download the Arnold for Maya plugin
  • Follow these installation instructions.

Maya Plugins Compatibility

MtoA 5.2.2.3 works with the following Maya plugins

Bug Fixes

  • MTOA-758 - Some Arnold Attributes in Extra Attributes for Maya Lights.
  • MTOA-745 - Updates to skydome lights in IPR when connecting shaders should work as expected.
  • MTOA-1305 - PreRender Mel callbacks not called if ARV is opened before render
  • ARNOLD-13044 - Lights should update in IPR when their color is set to black and a shader is subsquently connected to it.
  • ARNOLD-13013 - Hang in crash handler if a crash happens before rendering
  • ARNOLD-12936 - AutoTX cannot create tx file due to access denied error on Windows
  • ARNOLD-11223 - Precision issues on the curvature shader with threshold set to 0
  • ARNOLD-13041 - [GPU] Connecting an RGBA shader to a surface does not modify the alpha output
  • usd#1378 - Ensure CER is disabled during batch hydra renders
  • usd#1415 - Fix missing read_skinning.cpp file in the cmake build

System Requirements

  • Maya 2020, 2022 or 2023

  • Windows 10 or later, with the Visual Studio 2019 redistributable.

  • Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.

  • macOS 10.13 or later.

  • CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chip are supported under Rosetta 2 mode.

  • GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using the 525.89 or higher drivers on Linux and 528.49, or higher on Windows. See Arnold GPU for more information.

  • For GPU rendering, the cache also needs to be re-populated after installing a new Arnold version, updating to a new NVIDIA driver , or changing the hardware configuration of GPUs on the system. More information can be found here.

  • Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.

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