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5.2.2.4 - Arnold for Maya

16 March 2023

MtoA 5.2.2.4 is a bugfix release using Arnold 7.1.4.4. For the full list of features and requirements, see the MtoA 5.2.2 release notes.

Installation

  • Download the Arnold for Maya plugin
  • Follow these installation instructions.

Maya Plugins Compatibility

MtoA 5.2.2.4 works with the following Maya plugins

Bug Fixes

  • ARNOLD-12991 - Errors in OptiX denoiser cause crashes
  • ARNOLD-13027 - kick -o does not work if first output is HALF
  • ARNOLD-13045 - Crash when imager is passed to deep driver and has output_suffix
  • ARNOLD-13056 - GPU ignores uv_transform.mirror_u
  • ARNOLD-13090 - Opening a background image in the Arnold Render View > Display tab crashes MtoA IPR
  • ARNOLD-13110 - Crash and hangs when flushing quad lights during IPR
  • MTOA-1351 - Render restarts when you edit an OSL shader

System Requirements

  • Maya 2020, 2022 or 2023

  • Windows 10 or later, with the Visual Studio 2019 redistributable.

  • Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.

  • macOS 10.13 or later.

  • CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chip are supported under Rosetta 2 mode.

  • GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture. We recommend using the 525.89 or higher drivers on Linux and 528.49, or higher on Windows. See Arnold GPU for more information.

  • For GPU rendering, the cache also needs to be re-populated after installing a new Arnold version, updating to a new NVIDIA driver , or changing the hardware configuration of GPUs on the system. More information can be found here.

  • Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.

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