5.5.5.1 - Arnold for Maya
17 December 2025
MtoA 5.5.5.1 is a bugfix release using Arnold 7.4.4.1. For the full list of features in MtoA 5.5.5, see the MtoA 5.5.5 release notes.
Installation
Download Arnold for Maya from your Autodesk Account. See Download Arnold for more information about downloading MtoA from your Autodesk Account.
Follow these installation instructions.
Bug Fixes
- MTOA-2601 - Imager Attribute Editor updating incorrectly with multiple instances of the same node
- MTOA-2616 - Xgen Procedurals not exported when using Maya USD
- ARNOLD-16840 - Fixed custom AOV settings resetting when in interactive mode.
- ARNOLD-17049 - Fixed bloom rotation in aperture mode for angles below -180°
- ARNOLD-17058 - [GPU] Fixed incorrect per-depth ray counts reported in stats.
- ARNOLD-17076 - Fixed random missing lights when using
light_groupandshadow_grouponginstance. - ARNOLD-17088 - Fixed random crash when using
curvesandpointsnodes withmin_pixel_width. - ARNOLD-17140 - Faster procedural node destruction when most of its nodes are modified. Fixes very slow instancer destruction.
- ARNOLD-17149 - [GPU] Fixed small per-instance GPU memory leak.
- ARNOLD-17151 - Fixed an incorrect "Rendering CPU utilization was only 0%" message being reported when utilization was greater than 0%.
- ARNOLD-17171 - Fixed
AiTextureTxFileNeedsUpdatereturning false whencolorconvertarguments contain empty spaces. - usd#2467 - Hidden primitives do not show up when turned visible
- usd#2472 - Regression in render settings default value for autoTX
- usd#2478 - Support the Z AOV for the Hydra depth buffer
System Requirements
- Maya 2024, 2025, or 2026
- Windows 10 or later, with the Visual Studio 2019 redistributable.
- Linux with at least glibc 2.28. This is equivalent to RHEL/Rocky 8.
- x86-64 CPUs need to support the SSE4.1 instruction set.
- macOS 11 and later for Maya 2024
- Apple Mac models with M series chips:
- Natively supported by Arnold for Maya 2024
- GPU rendering and Optix denoising work on Windows and Linux only, and require an NVIDIA GPU with the Maxwell architecture or later.
- On Linux, we recommend 580.95.05 or higher drivers.
- On Windows, we recommend 581.42 or higher drivers.
- Intel OIDN GPU support is limited to:
- macOS
- Apple native CPUs (M1 and newer)
- Linux
- NVIDIA GPUs using Turing or newer architectures
- Windows
- Intel Xe dedicated and integrated GPUs
- NVIDIA GPUs using Turing or newer architectures
- AMD GPUs with RDNA2 (Navi 21 only) and RDNA3 (Navi 3x) architectures
- macOS
